penguin

KXL is the library developed for the purpose of the ability to develop a game easily on X Window System of Linux.

KXL is the composition of the window of one sheet, and the frame buffer of one sheet.

KXL corresponds to reading of a bitmap picture, and offers a still simple drawing function and a wave sound function.

KXL is written only using xlib.

KXL is written by the C language.

The copyright of these software belongs to Katsuyoshi SATO.

It is released under the terms of the GNU General Public License as published by the FreeSoftware Foundation; either version 2, or (at your option) any later version.

You can redistribute it and/or modify it under the GPL.

A check of operation
CPU:Celeron 650MHz, memory:192M, video card:Savage/IX-MV, sound card:YMF-744B, VineLinux2.6 kernel2.4.18, glibc-2.2.4, XFree86-4.2.1, USB Joypad(WiseGroup.,Ltd JC-PS101U)
distribution
VineLinux1.0, VineLinux2.0, VineLinux2.1, VineLinux2.5, VineLinux2.6, Debian2.2(potato), Kondara MNU/Linux 2000, redhat6.2j, TurboLinux 6.0 Workstation, PlamoLinux2.0, LASER5v6.4
kernel
2.0.36, 2.2.14, 2.2.16, 2.2.17, 2.4.17, 2.4.18
glib
glibc 2.1.2, glibc 2.1.3, glibc 2.2.4
sound card
SB Pro, SB AWE32, SB AWE64, SB Live!, SB Live! Value, Yamaha YMF744, Yamaha YMF744B

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Copyright(C)2002-2005,KXL Games.